| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class > SetShaderResources Method : SetShaderResources(Int32,ShaderResourceView[]) Method |
'Declaration Public Overloads Sub SetShaderResources( _ ByVal startSlot As System.Integer, _ ByVal ParamArray shaderResourceViews() As ShaderResourceView _ )
public void SetShaderResources( System.int startSlot, params ShaderResourceView[] shaderResourceViews )